Deliverables are all targeted to address your project objectives.
Often, that also includes proving the value of usability processes to your
project team and to your senior management!
Knowing which usability methods will benefit your project
is important.
Knowing how to conduct the methods is important.
But none of this matters unless the work is effectively integrated within
your project plan and team culture.
Your project deserves quality data from end-users.
As a Ph.D. Experimental Psychologist, quality data is exactly what I deliver
foryour project.
Usability
processes reduce the risk of delivering a product that is difficult-to-
use.
Design professionals and developers are extremely sophisticated users.
The Usability Analyst ensures that your project keeps the necessary focus
on the end-user's perspective.
Contact
me
Usability
engineering is not a part-time role of a designer.
I can deliver the most effective solutions for your project.
Contact me
On
the Internet, the overall user-experience is key to a successful site.
My
Ph.D. is in the discipline which focusses on the human-side of the "HCI"
equation.
I
also offer consulting that will develop and introduce a
UCD
strategy that will last beyond your product's ship date.
As a Ph.D. Experimental Psychologist, Professor, and Usability Analyst, I've
spent the last 25 years in behavioral research laboratories. I've even built
a few along the way.
Contact
me
My
lab is anywhere it needs to be to ensure your project's success.
I can keep my rates reasonable due to my low overhead and my Canadian dollar
cost-basis.
Contact me
Usability is not just about the Internet!
I can contribute essential usability perspectives in any project
that involves humans using technology.
Contact
me
There
are other usability professionals with my education and experience --
but not very many.
Most of those are already someone's employee and are not available for your
project.
Contact me
Software engineering is serious business.
I've paid my dues in both large complex projects and in small, nimble projects.
I can integrate well into your own project.
Contact
me
Why waste time and energy debating the right thing to do?
The right usability processes will provide the necessary focus on your customers.
"Information should be no more than three clicks away" offers no
guarantee of a successful design.
The problem for the end-user is determining which three clicks are
the right ones!
Usability disasters are not uncommon, but even minor usability annoyances
can quickly accumulate to have a large impact on a users experience
of your product.
Without a usability evaluation, you'll never know those issues that do
exist in your product.
The cost is typically less than 15% of a development project's total budget.
That's very cost-effective -- when you consider the
consequences
of not making the investment.
Your products design will always be evaluated by its users at some
point, whether it is during design and development or only after it is released
to the marketplace.
Identify and address serious issues early and save everyone the grief!
Contact me
My
services are not a design police function, but are part of a mature design
process.
User-Centered
Design processes ensure that your product's design stays focussed on its users'
needs and capabilities.
A
function that works as designed, but cannot be used effectively by its users
before they become annoyed and give up, is a function that doesnt work.
The math isn't rocket science.
Lost productivity from a task that takes each of 1000 clerical employees an
average of extra 10 minutes a day due to inefficiencies in design, difficulties
in figuring something out, or recovering from design-induced errors
=$600,000/yr
I've
compiled some compelling statistics that demonstrate the
business
value of usability.
My
strong background in evaluating human-technology interaction allows me be effective
in any project, regardless of your product's novelty or complexity.
My
services are an extensive set of proven usability engineering/user-centered
design methods.
Usability
and its value
Integrating
usability engineering in your technology project
Answers are below

What
is usability, User-Centered Design, and user-experience?
|
| |
The term usability is used in two different
ways:
1. Usability as a software attribute
International Standards Association
definition:
- The
effectiveness, efficiency, and satisfaction with which a specified
set of users can achieve a specified set of tasks in a particular
environment
|
In other words, the user can get their work done
quickly and without problems. Another name for usability is
ease-of-use.
- Invariably, end-users prefer to use software that is “high in usability”,
“usable”, "user friendly", or “easy to use”.
- Companies benefit from usable products because employees need less
training, are more productive, make fewer errors, and are more satisfied
with the systems they use to do their job.
2. Usability as a process
In the IT industry, usability is used to
mean:
to perform a certain activity within a usability engineering
or User-Centered Design (UCD) process.
|
The goal of these activities is to produce a useable
and effective product. For example, We need to do some usability
work on our product.
The activities involve gathering and prioritizing
requirements directly from end-users, and properly evaluating designs
through design reviews, usability
laboratory testing, and end-user surveys.
Today, usability is often discussed alongside the
terms User-Centered Design and user-experience.
What is User-Centered Design (UCD)?
UCD is a scientifically-based product development
methodology that integrates various usability activities into the
development lifecycle. UCD methods use members of the product's target
audience to gather inputs to the product's design, and provide feedback
on design specs and prototypes during their development. A full and
effectively executed UCD process ensures that the product will meet
the needs, wishes, and capabilities of the target market and
that it will be useable.
The services I can
integrate in your own project are all proven usability/UCD methods.
What is user-experience?
Usability is a component of user experience,
a term invariably used when discussing the effectiveness of public
Internet sites. Unlike traditional software, Internet sites are a
battleground where the visitor has complete freedom to stick
with or abandon your site. User experience is important in capturing
and then maintaining the visitors' interest so they receive value
from your site and become loyal visitors and loyal customers.
Usability is an important part of user experience,
but user experience involves much more. It encompasses issues such
as delivering exceptional value to the individual visitor, earning
trust, delivering an effective interactive, online experience of your
companys brand, and ultimately, compelling visitors to act according
to your business goals. To complicate matters, not all visitors have
the same expectations, abilities, or preferences. The methods used
to develop an effective user-experience must be particularly sensitive
to these issues.
Links
There are hundreds of web sites that feature usability.
Here are links to a few of the most comprehensive (
Each link opens a new browser window):
|

How
important is usability for my product? |
| |
Incorporating usability/UCD methods in your product's
development results in more usable products and a more effective user-experience.
There are significant business benefits to corporate customers that
use your software. There are also benefits to your development project
by way of mitigated project risk and even reduced cost.
Links
to ROI for usability investments
(each link will open
a new browser window)
| |
|
- |
useit.com
- Jakob Nielsen's summary of a 110 page report available for purchase
through his site. January 2003. |
|
|
- |
computer.org
- Cost-benefit analysis of usability for typical business scenarios.
Jaunary 2001.
|
|
|
- |
amazon.com - Seminal book on the topic, 1994. |
|
Get
ROI from design
[abstract]
|
- |
forrester.com
- Forrester Research report available to subscribed clients,
June 2001. |
Here are some of the benefits of a usable product:
Your
product is easy to learn
Your customers spend less time learning your product,
disrupting co-workers for help, calling the help-desk or call-center,
or spending time and money in training. It’s users can become productive
more quickly. Your documentation costs are reduced because comprehensive
product manuals are not necessary.
Your
product supports user’s tasks effectively
The user can accomplish their tasks more quickly,
often with fewer or easier steps, leaving fewer opportunity for costly
errors. Fewer staff are required to accomplish the same amount of
work.
A usable product empowers its users to accomplish
their work. Workers are less frustrated and stressed and more content
and productive. Product liability for system-induced errors can be
avoided.
Your
site is compelling
Visitors to your site can find what they want before
they give up, and they are intrigued by the additional value available
to them. They have no reason to go elsewhere to do what they want
to do. They are ready to accept business propositions you make because
they trust you and know you will deliver. E-commerce buzzwords like
conversion rate, click-through, and stickiness
(and even revenue!) are all increased. Your business has acquired
a loyal customer who can deliver revenue back to you over a lifetime.
Usability
sells
Ease-of-use is now a major part of product reviews
in the trade press. A reputation for being easy-to-use is gold
in the marketplace. Just ask companies like AOL with their slogan
“So easy to use, no wonder it’s Number One.”
Your
project is better managed
By employing usability methods in your project,
information that is critical to producing a usable design is available
to the design team when they need it. Time is not wasted arguing over
poorly informed opinions that can compromise product design and be
costly and time consuming to fix later on.
|

What
is a Usability Consultant? |
| |
The Usability Consultant (or Usability Analyst)
is a trained professional specializes in applying usability- and UCD-methods
to ensure the ease-of-use and positive user-experience of products.
In a development project, the role of a usability
professional is usually not to create all the details of the user-interface
design itself. Instead, it is to optimize the ongoing design
throughout the process using inputs and feedback from end users in
the product's target market. In early design and for existing products,
the usability professional has training and experience in uncovering
real design-issues that would otherwise remain unreported.
There is no formal accreditation required (or even
available) for using the Usability title. Membership in the
Usability
Professionals' Association and other usability organizations is
open to anyone with an interest in the topic.
In order to ensure the highest level of competence,
the professional should have education and training in one of the
academic disciplines that form the core of usability methods: Experimental-,
Cognitive-, or Human Factors Psychology, Industrial Engineering, or
Human-Computer Interaction.
But education is not sufficient. The ability to
determine the best method(s) for a particular project and budget,
to integrate those methods within a development plan, and to conduct
those methods effectively and efficiently, are things that only experience
can hone.
My own background is in Experimental and Human
Factors Psychology. This discipline predates Human Computer
Interaction, the latter being a hybrid of psychology and computer-science
which emerged with the popularity -- and problems -- of interactive
computer systems. As a psychologist, my specialized usability expertise
is in evaluating design from the perspective of the end-users who
will be using the product.
|

Why
do I need a Usability Consultant? |
| |
Because it takes an experienced usability professional
to "do usability" well.
Either your project will use a professional Usability
Analyst, or this role will be adopted by one of your designers, Quality
Assurance staff, or even Marketing staff, if at all. Here are some
reasons why a qualified Usability Analyst is the best bet for quality
results:
The
Usability Analyst is highly trained and educated professional
Although usability methods sometimes look easy to
the outsider, they are actually difficult to plan and conduct effectively,
and integrate into your development plan. It is very easy to gather
misleading data using inappropriate methods, or by executing those
methods poorly. But it's not easy for the untrained to tell when usability
data is misleading or insufficient. You will eventually find
out -- when it's too late.
The Usability Analyst is a specialist who is educated,
trained, and experienced in providing accurate and relevant information
that will have a positive impact on the design of your interactive
product. This is not a part-time job.
The
designer is overburdened
Invariably, professionals who design user interfaces
understand that ease-of-use is important.
Unfortunately, this appreciation is very difficult
to put into practice, and it never happens with the first design.
Even if the designer is exceedingly competent, he or she is constantly
confronted with changing or uncertain product requirements, technical
constraints, deadlines, and sometimes even the client's whims.
For each design decision, there is no time available
to ponder its ultimate impact on all the various end-users as they
work with the completed product. The designer(s) must take charge
to deliver an acceptable design on time, despite the significant
constraints
of a development project.
Yet, the only perspective that really matters to
a product’s end users is their own perspective. They don’t care about
all the challenges of your project, they just want to do what they
want to do, easily.
The
Usability Analyst can anticipate complex usability issues, early
Design becomes more completely specified as it evolves
from an initial set of requirements and then meets tight project deadlines
for high-level interactive-architecture, detailed interactive design,
functional build, and for Internet solutions, graphic design and content
integration as well.
As it becomes more specified, the product has more
individuals defining its user-interface, filling in details that were
not designed or anticipated in the high-level specs. Many usability
problems creep into the product as the individual components come
together during the detailed design and build to produce the interactive
product. A user-interface control may no longer “make sense” when
considered along with the written content that proceeds it. Not everyone
can make the best design decisions.
It is impossible for designers to anticipate all
of the ways in which end-users could be confused when all the various
elements of design and implementation are finally delivered as a complete
interactive product.
The skilled Usability Analyst can identify potential
usability issues in a collection of early static design elements before
they become propagated throughout the product or integrated into a
complete interactive solution.
The
Usability Analyst considers the end-user first, not the technology
Design professionals and developers are extremely
sophisticated users. They can sometimes have difficulty appreciating
how easily real people can become confused. They are often tempted
by technology to consider what is possible rather than what
is necessary. Often, additional capability adds unnecessary complexity
to the product.
The Usability Analyst brings to the project the
perspective of the target end-users looking into technology,
rather than the designer’s view of technology looking out to
the end-user.
The
Usability Analyst provides unbiased third-party input to design
Obviously, it is very easy for the designer to understand
the organization and structure of the design they created, and they
can very easily determine how to accomplish key tasks. It's never
as easy for real users, who bring with them their own capabilities,
ideas, expectations, and goals when seeing the product's opening menus
for the first time. Real users always show unanticipated interpretations
of a seemingly sensible design. A designer simply cannot conduct effective
evaluations of their own design and overcome their knowledge and biases.
The Usability Analyst can operate third-party/arm’s
length to ongoing design discussions, and contribute a politically
and technically unbiased perspective to the design process -- that
of your product’s intended users.
The
Usability Analyst empowers designers to design
When it matters, doing usability work is a full
time job. So is designing.
My usability services enable designers to focus
on delivering design. Your designers are key stakeholders of usability
processes, and they participate in the planning and execution (when
appropriate) to ensure that the usability work will make a difference.
I deliver the information that your designers need, when they need
it, which empowers them to work with greater knowledge, confidence,
and efficiency.
|

Doesn’t
usability blow my development schedule and costs? |
| |
Not if it's done well.
In fact, studies have shown just the opposite: incorporating
solid usability/UCD methods in your project should actually
reduce
time and cost.
Effective User-Centered Design and usability methods
empower the team to make informed product requirements and design
decisions on the basis of relevant, high-quality data from individuals
in your target market(s). The project can proceed with focus and confidence
rather than becoming deadlocked by multiple opinions of well-intentioned
but inadequately informed stakeholders and team members. Less time
is spent on work that is based on poor decisions.
Experienced Usability Analysts can effectively
integrate their usability processes into the project plan in parallel
with other activities, so that critical information is available at
the moment it is required.
|

How
do you ensure that my product will be easy to use? |
| |
Through my training
and experience I can do an excellent job in determining, and then
applying, the most effective usability/user-centered design methods
to reduce the risk of your delivering a product that is difficult
and frustrating to use.
In development projects, I can gather and prioritize
user-centered requirements
from actual end-users to start your project off right.
During design, I can conduct various
sorts of evaluations of design ideas and early design artifacts,
including use cases, storyboards, wire-frames, low-and mid-fidelity
static and interactive prototypes, creative mockups, and style guides.
The goal is to detect usability issues and opportunities
for enhancement early in the project when they can be much
more easily addressed. There will be fewer usability issues remaining
at the end of the design cycle, and the types of problems that do
remain should be easy to resolve.
All the information I provide information
empowers your project’s decision-makers, designers and project managers
to take appropriate actions early and with confidence so that they
can deliver the most usable products possible.
|

Many
people say they know usability. Why should you be my choice? |
| |
I
am a full-time software Usability Analyst
...and that's all I do. Many "usability
practitioners" are really programmers who develop user-interfaces.
For them, usability analysis is a part-time job. By attending a conference
and a reading book or two, they are deemed to be "the usability
person” for their company. Many are excellent programmers and designers,
but, as in any field, a true specialist is a better bet for producing
results.
I
have been a professional Usability Analyst for many years
Since 1981, I have spent my entire academic
and professional careers working on issues that compromise the ability
of people to work effectively with technology. Since 1991,
I have worked exclusively in developing and applying usability methods
in software development projects at IBM and for Fortune 500
clients at Immersant, an Internet professional services company,
where I led the corporate Usability discipline. Since 1995, I've
been a Special Editorial Board member of the journal Interacting
with Computers.
Details are in my Resume.
I
have broad and deep IT project experience
Like many others who call themselves a Usability
Analyst, I have experience working on numerous Internet
projects, which involve a highly unconstrained design-medium,
rapid development, quick decisions, small nimble interdisciplinary
project teams, and near continuous deployment and evolution of the
product.
But I also have a vast amount of experience working
on large complex teams on large complex mainframe-
and midrange-system software projects. I even have several
years of professional experience evaluating human factors issues in
air traffic control
systems and aircraft instrumentation.
Through the years, I have gained experience in relating
usability concerns to the diverse perspectives of decision makers,
stakeholders, and development team members. My time and effort estimates
have become more and more accurate. I have learned how to proceed
and complete projects succesfully in spite of hurdles and obstacles.
I
understand software engineering processes
I have experience in integrating usability methods
into corporate processes (ISO 9001, IBM Software Development Process,
and Rational Unified Process) and development project plans:
- I know how to integrate usability processes to work packages and
within different development methodologies.
- I know how and why DCR and change control processes exist and
how they work.
- I know what all sorts of design artifacts look like, or should
look like, when they are produced in the design cycle. I know what
they can and cannot represent for evaluation purposes.
- I understand project inputs and outputs that are needed to have
a real effect on product usability.
- I understand the textbook approach to User-Centered Design and
usability engineering, but I also know how to make it work in real
development projects.
- I know that plans are plans, and how to work contingencies.
- I know what a project's QA function does, and how usability integrates
to their processes.
- I understand that people skills are as important as good processes
to getting the job done.
I
appreciate other project priorities
I understand that ease-of-use is only a part of
the picture for any successful software project. Usually, release
dates and marketing plans take priority over pure ease-of-use concerns.
In many projects, my role is to find opportunities to maximize usability
given
business
and project parameters that cannot be compromised.
I
am effective with executive stakeholders
Executive support is often essential for a successful
project. I have been effective in many marketing, sales, and project
engagements with Director- and VP-level decision makers. I know that
their concerns are not the same as the project manager, and I know
how to communicate and interact at their level.
My qualifications
and unbiased scientific third-party perspective provide the credibility
that is often needed for executives to take usability issues seriously,
and make a commitment to your project to do it right.
I
am a psychologist and a scientist
This contributes to your project on two levels:
- I use my training to listen to and relate to
individual's perspectives, whether they are end-users involved in
evaluation techniques, or members of your project team.
- I have extensive formal
education in scientific techniques of observing and analyzing
human perception, cognition, and behavior – the fundamental psychological
processes involved when people use software. The quality of this
information is only as good as the individual who gathers and analyzes
the data, draws the conclusions, and makes the recommendations.
That requires education and experience.
|

What
services do you provide?
|
| |
I provide several services
that will serve the needs your own project.
The services can be contracted individually, or
I can develop a comprehensive User-Centered Design approach for your
development or product-evolution projects.
|

What
types of projects can you work on? |
| |
As a highly trained and experienced professional
in Human Factors psychology, usability, and psychological research
design, I can be effective in any project that involves humans
using technology. In terms of today’s technology, this includes:
- Internal business applications
- Back office systems
- CRM systems
- Specialized technology
- Internet sites
- Company Intranet
- B2B Extranet
- Shrink-wrapped applications of any sort
- ATMs & Kiosks
- Voice response systems
- Wireless devices
- Personal digital assistants
- Control systems
If I don’t have extensive experience with a particular
type of specialized software, I conduct usability evaluation sessions
using people who do have that experience. Experts in an application
domain are a valuable resource for usability evaluations of complex
products: They can help identify key usage scenarios, and then walk-through
these scenarios while the usability analyst watches out for all the
places along the way where non-experts will likely flounder. In fact,
less familiarity with a particular application domain can make it
easier for an experienced Usability Analyst to identify and diagnose
issues that plague non-expert end-users.
|

How
much will it cost? |
| |
First, I need to understand your project before
I can quote a price. I can quote a fixed-price for most engagements.
Below is a typical range of fees for my most frequently engaged usability
services. You can see more details about costs by taking the
links in the table:
Type
of service |
Typical
range |
|
| User-centered
requirements |
Depends on scope
|
More
details
|
|
Lab testing:Existing product (or build/QA
level) |
CAD $12,000-$35,000
|
More
details
|
|
Lab testing:
Development project prototypes |
CAD $7,500 (Time & Materials)
|
|
UCD design reviews |
CAD $500 - $20,000
|
More details
|
| Design
consulting |
Time & Materials or monthly retainer
|
When I the corporate lead of the Usability Discipline
at an international Internet
company, my professional services were billed to clients at big
corporate rates. As an independent consultant, I deliver these very
same services directly to you for your own project at significantly
less cost.
In addition, because my home-base is in Canada,
I calculate my project quotes on a Canadian dollar cost-basis.
|

Where
is your usability lab located? |
| |
Any where it needs to be.
A permanent “Usability Lab” is not the key or essential
element to producing quality results. A permanent lab is sometimes
more of a marketing tool than a requirement.
In fact, I do indeed have all the hardware and software
that comprises a high-end usability lab. Moreover, it is not married
to a single location – it can be setup in any location required.
Usually, the “lab” for your project will be a professional
focus group facility at the location that is most convenient both
for your team and for the test-participants from your target market.
I augment the facility's audiovisual equipment with my own to provide
the required test suite. At these facilities, your stakeholders and
development team members can watch the sessions live through the one-way
glass.
Often, lab tests are most effective when done in
the field: at your client’s site or at your own business location.
I use wireless technology to send video signals of the user’s workstation,
facial expressions, and associated audio to an observation area. Wireless
audio lets your stakeholder and development team participate in the
session, as appropriate, by communicating with me in the test room
through an earphone receiver.
If appropriate, I can also employ Internet-enabled
technologies to conduct laboratory-like sessions in distributed
locations and times. These methods essentially attempt to replace
the one-way glass of the traditional laboratory with the fibre-optics
of the Internet.
|

How
do you determine what approach would be best for our project? |
| |
If you already know you want a review or lab assessment,
then Im certainly ready to deliver.
However, as a consultant, I can act to advise you
of the most effective usability service, or set of services, to serve
your project. To do so, I need to understand certain
business
and project parameters .
The primary determinant of which usability method
will be most effective at any particular phase of your development
project is the fidelity of the available design artifacts to the final
interactive product.
Below are some sample high-level project requirements
and associated services:
"What
would my target market really use?"
These are not business requirements, but end-user
requirements. Users are notorious for saying positive things about
a "good concept" they hear in a focus group, yet behaving
differently when that same concept is actually delivered as a real
interactive product. Dont waste money and time developing features
that no one will actually use, or will make your product more complex
to use.
Method: User-Centered
requirements
"What needs fixing
in our next release?"
Some projects require a high-level analysis of where
the product or site most needs improvement, and how it needs to be
improved. This type of work requires knowledge of business goals,
end-user task sets, planned product enhancements, and, if appropriate,
targeted competitive offerings. The information is used in planning
the most critical topics to address in upcoming releases.
Methods: User-Centered
Design reviews, Surveys
"Why is this
process a problem for users?"
Many maintenance or usability release
projects already have a focus on a specific known issue, such
as Too many people are abandoning the shopping cart. We need
to know why. Guessing at the reasons and redesigning on
that basis can only make things worse.
Methods: Usability
lab testing, Strategic site-log
analysis
"Is this design
that we are going to release OK?"
Are there any design issues where users will
become annoyed, frustrated, confused, or disappointed? If so, what
are they? Which ones do we really need to fix? How could we fix them
without completely throwing out our design?. All projects should
conduct usability reviews and/or user-testing of early prototypes.
Methods: Usability
lab testing, User-Centered design
reviews
"On which interactive
model should we base our product?"
Some projects need to make a decision between different
styles of interacting with the system. The development team needs
to know which one works best, and how to further optimize its interactive
operation. Sometimes, the interactive brand is the topic of concern.
I can apply science to the problem to help you make the best decision.
Methods: High-level
walkthrough, Usability
lab testing
|

How
are your services integrated into our project? |
| |
Inserting a “usability” line item in your project
plan is no guarantee of success. You need an experienced professional
to tightly integrate the most effective usability activities into
your project plan, processes, and even your team culture.
Below are some details of how I make this happen
in a typical product-development project.
1. Prior to contracting my services
I work with project sponsors to understand relevant
business and project parameters: budget, project goals, competitive positioning
of the project, competitive intelligence, target market characteristics,
business objectives, existing research, project schedule, and concerns
going forward.
2. At project kickoff
I establish my primary points of contact with your
stakeholders and development team.
I work with the project manager and project team
leads to work usability processes and user-centered design
concerns into the project charter (or equivalent). The charter will
cover roles and responsibilities for myself and the project
team, determine which meetings I must attend, which discussions I
should remain at arm’s-length to the development process to remain
objective, and will set expectations regarding inputs and outputs
and how they are incorporated into overall project operations.
The degree to which I act in a third-party/arm’s
length relationship to your project team during evaluations depends
on whether I am contracted for design
prototyping or design consulting
services, and on how my other services are integrated according to
your project charter.
We also work together to develop the project
plan and milestone dates, types of project design artifacts required
to enable the planned usability activities, and determine how these
will be accommodated to track to plan.
Decisions to address usability remain a part of
your development project’s change-control process. In this process,
I act as an advocate to ensure that high-severity usability issues
are adequately represented and understood. I provide good quality
data and analyses to allow decision makers to make the best decision
regarding the full set of project goals and constraints.
I also attempt to assess the level of “usability
ability” and the degree to which usability processes are accepted
or resisted among the key team members.
3. During the project
The degree of integration of usability service with
your daily project operations depends on the type of project.
- In product strategy and evolution projects (requirements
exercises and evaluations of build-level prototypes and existing products)
I work with my primary contact and delegates to develop interim
deliverables for approval regarding key scenarios, target-market profiles,
and, if applicable, recruiting scripts. We also work together to determine
the most desirable lab testing time and location, to secure a list
for recruiting (often a pre-qualified list from a customer database),
and to coordinate involvement of key project members in laboratory
assessments.
I do all the rest.
- In development projects I work closely with your project
manager and project leads to coordinate timing, quality, and
integration of our respective inputs and outputs. Often, I require
input from project leads regarding key usage scenarios to be evaluated.
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What
are your deliverables? |
| |
I always adapt the format and timing of deliverables
to best address your specific project requirements. These are determined
in consultation with the project manager and design & development
team.
For a usability evaluation, a typical set of deliverables
is:
Final
report
- Overall assessment of usability and other relevant user issues
- Prioritized list of high-level design-issues (typically 10 to 15
for a large Internet site)
- List of detailed user-issues (typically n=50 to 200 for a large
Internet site
- User-impact rating (“High”, “medium”, “low”) for each issue (typically
25% “high - impact” for a large site)
- Design recommendations for each high-level and detailed issue
- End user’s product-attribute satisfaction ratings (if applicable)
- NOTE: Daily Flash-reports are delivered for in-design projects
Tape
or CD video
- Screen-clips of end-user problems integrated to Flash report or
final report
- Analyst overview of findings: product walkthrough and end-user screen
clips
Live
presentation
- Results highlights to stakeholder/project team
- Issue prioritization working session
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Last
update: May 20, 2003
(c) 2003 Don Hameluck
Usability Consulting Inc.